MagicSoft CG has a GPU-based rendering engine that supports SD modes.
The graphics is 24 bit (TrueColor) with 8 bit alpha channel (256 transparency levels).
De-interlacing and anti-flicker display options guarantee proper output of images and live video.
The engine offers Antialiasing for TrueTypeFonts and Anisotropic Filtering for images profiting by GPU.
- 3D working environment (no layers)
The objects can be animated by moving, rotating and changing color and transparency and can be dynamically moved on z-axis eliminating the limitations of the layer oriented programs
Rendering for both Preview and On Air is made in the GPU so powerful CPU is not needed
The key-frame concept is used to describe the characteristics in time of an object and can be used to interpolating the
previous-mentioned characteristics in the time intervals between key-frames
- Scripting and Automation
MagicSoft CG offers the possibility to run application like SMStoTV by scripting
The TCP/IP protocol allows you to control the displaying and content of a project
MagicSoft CG version de pruebas – Descarguela aquí.